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External opportunity

Godot Game Developer

Lucknow, Uttar Pradesh, India Full-timeremote

$19,000–57,000 per year

Posted 3 Nov 2026 · Engineering

Job description

Job Description: Godot Game Developer Role: Godot Game Developer Engagement Type: Remote Contract Work Arrangement: Fully Remote Compensation: $20–$60 per hour (output-based, subject to task complexity and quality) About the Opportunity We are seeking skilled and creative Godot Game Developers to contribute to an exciting game development and technology project. The ideal candidates will have hands-on experience with the Godot Engine, strong programming capabilities, and the ability to design, implement, debug, and optimize interactive gameplay experiences. This opportunity involves applying practical game development expertise to real-world technical tasks, contributing to the development and evaluation of advanced AI systems through high-quality technical inputs. Key Responsibilities • Design, develop, and implement gameplay systems, mechanics, and interactive features using the Godot Engine. • Develop and maintain game logic using GDScript and/or C#. • Manage scenes, integrate game assets, and configure interactive elements within the Godot environment. • Implement gameplay features through scripting and visual scripting tools. • Identify, troubleshoot, and resolve technical issues affecting gameplay functionality and performance. • Conduct playtesting to evaluate gameplay mechanics, identify bugs, and improve the overall user experience. • Optimize game performance, code quality, and system maintainability. • Conduct code reviews and provide constructive technical feedback. • Prepare clear technical documentation, development guidelines, and task-related instructions. • Collaborate with other developers and contribute to iterative development cycles. • Adapt existing game assets, logic, and functionality based on evolving project requirements. Required Skills & Qualifications • Practical experience in game development using the Godot Engine. • Proficiency in GDScript and/or C#. • Strong understanding of gameplay systems, game mechanics, and interactive application development. • Experience with scene management, asset integration, and game debugging. • Familiarity with visual scripting and game development workflows. • Ability to identify and resolve gameplay and performance-related issues. • Understanding of code quality, optimization, and software development best practices. • Strong problem-solving and analytical abilities. • Excellent written communication skills and the ability to document technical processes. Preferred Qualifications • Previous experience working as a Game Developer, Gameplay Programmer, Indie Game Developer, or Game Engineer. • Experience developing and publishing independent games or contributing to game development projects. • A portfolio demonstrating practical game development work. • Published projects on platforms such as GitHub, itch.io, Steam, or personal developer websites. • Experience with Unity, Unreal Engine, or other major game development platforms. • Familiarity with game testing, quality assurance, systems design, or automated testing. • Previous experience conducting code reviews, mentoring developers, or providing technical feedback. Portfolio Requirement: Candidates are strongly encouraged to submit a portfolio containing their best game development projects, playable demos, GitHub repositories, or published games. Demonstrable practical experience with Godot will be an important consideration during the selection process. Compensation & Engagement Structure • Compensation ranges from $20 to $60 per hour, depending on expertise, task complexity, and quality of deliverables. • This is a remote, independent contractor opportunity. • Compensation is output-based, with payments linked to tasks that meet the defined project specifications and quality standards. • Task duration may vary depending on the complexity of the assignment and the developer's workflow. • A minimum number of completed tasks must be submitted each week, as defined by the project requirements. Ideal Candidate The ideal candidate is a technically proficient and detail-oriented game developer who enjoys building interactive experiences, solving complex gameplay challenges, and delivering high-quality technical work. Candidates with demonstrable Godot development experience, a strong portfolio, and the ability to communicate technical concepts effectively are encouraged to apply. Apply Now: Interested candidates can share their updated resume along with their portfolio, GitHub profile, or links to previously developed games for consideration.
Pay, skills & work eligibility

Compensation

$19,000–57,000 per year

Base salary

Stated in original posting data. No currency conversion or estimated salary.

View compensation wording
Original posting compensation: min 19000; max 57000; currency USD; period YEAR.

Location, eligibility & working hours

Listed work location
Lucknow, Uttar Pradesh, India
Stated remote hiring countries
India
Visa sponsorship
Not stated clearly
Relocation support
Not stated clearly
Working hours / time zone
Not stated clearly

Remote does not automatically mean work from any country. A location match does not confirm work authorization, sponsorship or relocation eligibility.

Requirements at a glance

C#Quality assuranceCommunication

Named skills identified in the listing. A mention is not always a requirement; read the full description and employer conditions.

Location & work arrangement

Listed work locations

  • Lucknow, Uttar Pradesh, India

Remote eligibility

Applicants must be based in India.

This listing specifies fully remote work. Review the employer’s requirements for working hours and any work-authorization conditions.

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