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External opportunity

Senior VFX Artist [Tom Clancy's The Division 3]

Ubisoft

Malmö, Skåne County, Sweden Full-time

Posted 30 Oct 2026 · Other

Compensation

A clear compensation amount was not identified. Ask the employer for the range, currency, pay period and whether it covers base pay or total compensation.

Location, eligibility & working hours

Listed work location
Malmö, Skåne County, Sweden
Visa sponsorship
Not stated clearly
Relocation support
Not stated clearly
Working hours / time zone
Not stated clearly

Remote does not automatically mean work from any country. A location match does not confirm work authorization, sponsorship or relocation eligibility.

Job description

Job Description Before applying, please ensure you meet below eligibility criteria:  Be employed on a permanent or fixed-term contract  You need to have spent at least 1 year in your current role at Ubisoft  Be eligible and willing to work where the position is located and in accordance with local legal guidelines.  In 2023, it was announced that Massive Entertainment is leading the development of Tom Clancy's The Division 3. While we cannot unveil any details about the third entry in the series at this time, we are actively recruiting for the project.  We are looking for a Senior VFX Artist with a strong technical skill-set and drive, to join our team. You'll be responsible for creating astonishing visual effects aligned with the games artistic vision and utilizing the technical possibilities of our Snowdrop engine. You'll work closely with our Technical Art team, and other interdisciplinary peers. What you'll do  Producing realistic looking visual effects  Planning, estimating and prioritizing your tasks Optimizing workflows and maintaining a balance between quality and performance Building relationships with Artists, Designers, Technical Artists and Programmers to facilitate effective collaboration during the creation of our game assets Establishing and share best practices relating to VFX  Providing tutorials, documentation and guides of project tools and pipelines.  Contributing and participate in a culture of open and honest feedback. As a Senior you'll also be mentoring, coaching and sharing feedback with your peers Qualifications What you'll Bring Professional experience with VFX, including at least one AAA game development cycle. Strong working knowledge in VFX tools, as well as an understanding of the technical constraints within a game engine.  A portfolio/showreel detailing your experience with key real-time VFX elements  You are comfortable working autonomously and can present your ideas in a clear way. You thrive when improving current processes with your technical knowledge and you are motivated to understand how things work. You are comfortable collaborating within a multidisciplinary team where you can each utilize your niche expertise to achieve a higher quality together.  Additional Information  Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!  You can also find a summary of the Massive Job Perks here.   Questions? We're more than happy to answer them! Please contact Paula Roese Mesquita, Talent Acquisition Partner for this position  All your application information will be kept confidential according to EEO & GDPR guidelines.  Company Description Massive Entertainment is a world-renowned AAA game development studio with offices in Malmö and Stockholm, and a proud part of the Ubisoft family. Our diverse and talented team of around 600 professionals hails from more than 50 countries, all driven by a shared passion for crafting memorable gaming experiences.  At Massive, we are committed to pushing the boundaries of creativity and technology, currently leading projects such as Tom Clancy’s The Division 3, Tom Clancy’s The Division 2 and Tom Clancy’s The Division 2: Survivors.  We're also at the forefront of tech innovation, developing our proprietary Snowdrop engine, which powers many of Ubisoft’s flagship titles, and contributing to Ubisoft Connect, Ubisoft's digital ecosystem and distribution platform.  Join us, and you'll have the opportunity to do what you love while shaping the future of interactive entertainment.

Location & work arrangement

Listed work locations

  • Malmö, Skåne County, Sweden

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